Arcane Fist
From Scratchpad
This kit turns your Bard into a weaker version of the Monk. However, you do get Stoneskin, Mirror Image, Blur, Improved Haste, Tenser's Transformation, etc.
Contents |
[edit] Description
The Arcane Fists are an ancient order of wizards in Faerun, and are seldom ever seen. They are not quite the masters of unarmed combat nor are they the masters of the arcane arts, but they become a fearsome foe with the combination of both. They are taught at an early age the skills required for unarmed combat and also learn to wield mystical powers. They are typically loners, only assembling in groups with their own kind, or in times of great danger they will group up with "outsiders". There are three sects of The Arcane Fist: The Order of Light, Bakur's Brotherhood, and Death's Law.
[edit] Special Abilities
- Fist damage per level:
1 - 3 1d5
4 - 6 1d6
7 - 9 1d7 (Considered +1 to hit)
10 - 12 1d9 (Considered +2 to hit)
13 - 15 1d10
16 - 1d12 (Considered +3 to hit)
- Better THAC0 progression
1 - 3 20 4 - 7 18 8 - 11 16 12 - 15 14 16 - 19 12 20 - 8
- Two attacks per round at level 12 and three attacks per round at level 20
- Armor class decreases by 1 per every 3 levels up to level 21
- +1 to save vs. spells
- Gains 1 extra HP maximum per level
- Increase movement rate: +2 at level one and an additional +1 every seven levels
- Gains Stunning Blow at level 5 and an additional one per day every 5 levels
- Immunity to Disease, Slow, and Haste at level 10
- Immunity to Charm at level 15
- Immunity to Poison at level 18
- Quivering Palm at level 21
[edit] Restrictions
- Must be of Lawful alignment.
- Can not wear armor, except robes.
- Can not use shields.
- Can not use any weapons.
- Only can gain spells up to a maximum of spell level 6.
[edit] Notes
Part of the Sorceror's Place Collection.
