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Cooking - Akami

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Cooking

This page is for detailing the crafting skill, cooking.

Uses

Cooking can be used to create your own food out of raw materials found from monsters or plants.

Requirements

Cooking requires 3 things.

  • Base ingredients
  • Variable ingredients
  • Cooking surface

Base Ingredients

Base ingredients are materials that you absolutely MUST have to create the dish. For example, if you were making a cheese wheel, the base ingredient would be milk.

Variable Ingredients

Variable ingredients are materials that you can change in the recipe IF they are the right type of ingredient. For example, if you were making a cheese wheel, you could add in sage or garlic, because they are herbs or spices.

Cooking Surface

A cooking surface, such as a stove, oven, or other item, is also required to create food. There are multiple types of surfaces, with multiple classes too.

Cooking Surface types

In Akami, there are multiple types of cooking surfaces.

  • Stove
  • Oven
  • Grill
  • Fire pit
  • Fermentation room
Stove

A stove is often found alongside or on an oven, and is used to create things that require searing, sautéing, or frying.

Oven

An oven is often found alongside or under a stove, and is used to create things that require baking, oven-roasting, or warming.

Grill

A grill is often found outdoors near a fire pit, and is used to create things that require grilling, smoking, or drying.

Fire Pit

A fire pit is often found outdoors near a grill, and is used to create things that require roasting or slight charring.

Fermentation Room

A fermentation room is often found in a city, town, or village, and is used to create things that require fermenting, like cheese and wine.

Cooking Surface Classes

In Akami, there are multiple cooking surface classes for each cooking surface type. In general, there is a specialty class for each type's function, with the exception of fermenting. Each of these classes increases the quality of the item made by 3.

Quality

Quality is a variable that affects multiple parts of a piece of food.

Variant Causes

Quality varies because of a few things.

  • Chance
  • Professing
  • Quality of Ingredients

Chance

Quality can change at a random chance. There is a 1/50 chance of reducing the quality by one, and a 1/100 chance of increasing the quality by one.

Professing

If you have selected cooking as one of your professions, it will increase the maximum quality from 40 to 50, and it increases the quality increase chance from 1/100 to 1/25.

Quality of Ingredients

The quality of the ingredients used in making the item is the basis for quality. The average quality used in the original construction is the original quality of the item.

Quality Effects

Quality's fluctuations, in cooking, affect three things.

  • Food effects
  • Value
  • Skill gained

Potion Effects

A food's effects changes to quality on a 1/3 ratio. That is, 1 point per 3 quality.

Value

Quality can affect vendor- and player-price value, since certain quality levels allow better enhancements to be bestowed through enchanting.

Skill Gained

Quality affects the skill exp gained from creating the item, also. The skill exp. increase is on a 1:5 ratio. That is, 1 experience point per 5 quality.

Benefits

Cooking is beneficial in that it allows you to create your own, specific foods to use.

Cons

Cooking's cons are that it requires multiple different types of surfaces for one simple action.

Benefits of Professing

Professing in this skill means a larger range of recipes and ingredients.

Criteria of Suggesting a Crafting System

In order for your idea on how to cook in Akami to be considered, it must at LEAST meet this criteria.

  • It must involve working with the tool in use realistically.
  • It must involve speed and consistent observation of the cooking ingredients.
  • It must involve a progress meter of some sort.

Other ways that can improve your chances of your idea being accepted include:

  • A step line that shows what to do when.
  • A playable prototype.
  • Some hazards involving cooking.

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