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Creatures in Metroid Prime 3

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The following is a list of creatures in Metroid Prime 3: Corruption. Not all of these creatures can be killed and some are harmless. A "creature" is classified as something listed under the creatures category in the logbook.

Galactic Federation

  • Federation Marine: Standard Federation trooper equipped for combat situations. Cannot be killed by the player.
  • Fleet Mechanic: Mechanic who works on Federation ships and facilities. Cannot be killed by the player.
  • Halberd-class Turret: Turret found on Galactic Federation vehicles.
  • Training Drone: Cylindrical robot used for target practice.
  • Male Fleet Trooper: A male officer on a Federation ship. Cannot be killed by the player.
  • Female Fleet Trooper: A female officer on a Federation ship. Cannot be killed by the player.
  • Fleet Admiral Dane: The Admiral of the G.F.S. Olympus who assists Samus throughout her mission. Cannot be killed by the player.
  • Federation PED Marine: A Marine outfitted with a Phazon Enhancement Device to assist in combat. Cannot be killed by the player.
  • Hunter Ghor: A cyborg bounty hunter who can merge his body with other mechanisms. Before turning evil, he cannot be killed by the player.
  • Hunter Gandrayda: A purple female hunter who can shapeshift. Before turning evil, she cannot be killed by the player.
  • Hunter Rundas: An armored hunter who can manipulate ice. Before turning evil, he cannot be killed by the player.
  • Aurora Unit 217: An Aurora Unit stationed at Skytown, Elysia. He was corrupted by Phazon but repaired by Samus. He controls all aspects of Skytown.
  • Demolition Trooper: A special Marine with light armor who carries a demolition charge. A mission on the Pirate Homeworld requires Samus to escort several Demolition Troopers without them being killed. They cannot be killed by Samus but can be killed by enemies.

Bryyo

  • Nightbarb: Small aerial predator that hunts in packs. Poses a small threat to bigger targets.
  • Gragnol: Wasp creatures that grow from Gragnol Hives. Can be easily killed but their energy tails pack a punch.
  • Gel Puffer: Balloon-like beings that live off of Fuel Gel. Highly combustable.
  • Hopper: These violent animals fire sticky gel from their mouths but are easily defeated.
  • Bryyonian Shriekbat: Bats with serrated wings that dive bomb targets, even if it means their own deaths.
  • Shelbug: Small spiked animals that crawl on walls and pose little threat to larger creatures.
  • Reptilicus Hunter: Lizard creatures with six limbs. Armed with a laser whip, boomerang, and ability to teleport short distances.
  • Korba: Mouth-like entity that hangs from the top of caves and relies on Snatchers to bring it food.
  • Snatcher: Tiny balloons that latch on to targets and carry them up to a Korba.
  • Reptilicus: Lizard creatures with six limbs.
  • Atomic: Balls of pure energy that live in mechanical areas and fire electrical bolts.
  • Gragnol Adult: Adult Gragnols are armed with a much larger energy-firing tail. However, this tail can be easily removed, instantly killing the Gragnol.
  • Alpha Hopper: Alpha Males in each Hopper colony have much stronger armor plating.
  • Warp Hound: Thick, reptilian dogs used by Reptilicus clans as mounts and pets. They can breathe fire and teleport short distances.
  • Gelbug: Balls of Fuel Gel that explode upon contact with an enemy.
  • Scorch Bug: Tiny, harmless bugs that crawl near Fuel Gel deposits.
  • Gel Ray: Rays that leap out of Fuel Gel deposits from time to time to grab small prey.
  • Korakk: A Miniboss, this powerful quadruped has a long, vulnerable tongue that, when shot, exposes its underbelly. If this underbelly is damaged, it can kill the Korakk. Korakks are often used by Pirates as mounts.
  • Geemer: Small spiked crab-like creatures that crawl along a set path. Normally native to Zebes and Tallon IV, only one Geemer exists in Metroid Prime 3 as an easter egg.
  • Fargul Hatcher: Quadrupedal that spits out fire and Farguls.
  • Fargul Wasp: Tiny wasps spat out by Fargul Hatchers that home in on enemies of the Hatcher and attack.

Elysia

  • Transportation Drone: Harmless robots that carry supplies across Skytown.
  • Aerial Repair Drone: More advanced versions of the obsolete ground-based Repair Drones. These harmless robots repair areas of Skytown.
  • Databot: Small, harmless robots that hover around holding Elysian Lore entries. Cannot be killed by the player.
  • Tinbot: Old, tall and frail robots that guard Skytown with energy pistols. Can be easily melted and defeated.
  • Steambot: More advanced versions of Tinbots that guard important areas of Skytown. They have sturdier armor than normal Tinbots.
  • Steamlord: Caped, floating Steambots capable of repairing damaged or destroyed Steambots. They can cloak themselves, but must uncloak to repair something, thus exposing themselves.
  • Repair Drone: Ground-based harmless robots that repair areas of Skytown. Made obsolete by the more effecient Aerial Repair Drones.
  • Sky Puffer: Mechanical balls of gas that float around the skies of Elysia. Highly combustable.
  • Dragoon Battle Drone: These two-pronged robots are used as a defense system of Skytown. They can be easily destroyed with the Grapple Lasso.
  • Defense Drone: A Miniboss, this powerful robot is invincible to most weaponry, but its antennae can be damaged to expose its weak inner shell.
  • Elysian Shriekbat: Mechanical Shriekbats that dive bomb targets.
  • Swarmbot: Mechanical Nightbarbs that pose little threats to larger enemies.
  • Steamspider: Tiny mechanical spiders that attack in large groups.

Space Pirates

  • Pirate Militia: Prisoners or convicts used as grunts by the Pirates.
  • Armored Pirate Militia: Prisoners or convicts used as grunts given beam-resistant armor.
  • Shield Pirate Militia: Prisoners or convicts used as grunts given an energy shield.
  • Crawltank: Large three-legged biomechanical creatures that can crawl on walls and ceilings and fire energy blasts.
  • Crawlmine: Tiny Crawltanks that attack in large groups.
  • Aeromine: A cluster of energy shielded aerial drones, whenever they fire, one drone becomes unshielded and can be killed.
  • Jumpmine: Tiny mines placed in key areas that jump up and explode when they sense movement.
  • Pirate Trooper: Standard Pirate infantry given an assault rifle and energy scythe.
  • Armored Pirate Trooper: Standard Pirate infantry given beam-resistant armor.
  • Shield Pirate Trooper: Standard Pirate infantry given an energy shield.
  • Armored Shield Trooper: Standard Pirate infantry given beam-resistant armor and an energy shield.
  • Advanced Pirate Trooper: Pirate infantry given two layers of beam-resistant armor.
  • Advanced Shield Trooper: Pirate infantry given two layers of beam-resistant armor and an energy shield.
  • Assault Pirate Trooper: Powerful Pirate infantry given armor that resists everything but Phazon.
  • Assault Shield Trooper: Powerful Pirate infantry given armor that resists everything but Phazon and an energy shield.
  • Aerotrooper: Pirate troopers given a jetpack.
  • Armored Aerotrooper: Pirate troopers given a jetpack and beam-resistant armor.
  • Advanced Aerotrooper: Pirate troopers given a jetpack and two layers of beam-resistant armor.
  • Assault Aerotrooper: Pirate troopers given a jetpack and armor that resists everything but Phazon.
  • Space Pirate ATC: Armored Trooper Carriers that have a weak front hull.
  • Jolly Roger Drone: Flying drones used by the Pirates for recon. Can be destroyed easily.
  • Berserker Knight: Mutated Pirates with Phazon armor on their back that can only be broken by rebounding the energy balls fired by the Berserker Knight.
  • Berserker Lord: Powerful Berserker Knights with additional armor.
  • Pirate Hussar: A Lance-wielding trooper who rids the Korakk.
  • Remorse-class Turret: Space Pirate turrets found at key installations.
  • Space Pirate Assault Skiff: Weaker versions of the Space Pirate ATC, used for boarding and sieges.
  • Pirate Cargo Drone: Harmless cargo carrying device found on the Pirate homeworld.
  • Urtragian Shriekbat: Shriekbats found on the Pirate homeworld that live in the Pirate facilities.
  • Commando Pirate: The highest infantry rank in the Pirate army, these powerful Phazon-armored Pirates can cloak themselves and teleport at will.
  • Puffer Mine: Puffers used to guard areas by exploding on contact with enemies.
  • Scritter: Small, harmless creatures that live in Pirate facility corridors.
  • Phazon Harvester Drone: Large drones used to collect Phazon, armed with massive laser cannons to prevent the theft of their Phazon.
  • Hopping Metroid: A strange evolutionary offshoot of the Metroid species, these creatures hop towards enemies and attack with their claws.
  • Metroid Hatcher: Giant biomechanical hatchers with tentacles that can hatch Metroids.
  • Miniroid: Harmless baby Metroids mutated by the Pirates.
  • Pirate Commander: A Miniboss, the commander of the Pirate forces on the Pirate homeworld. He repeatedly orders troops to attack Samus througout the homeworld and eventually attacks her himself. He has very powerful Phazon armor and can teleport.
  • Rundas: The icy hunter is corrupted on Bryyo and used to command the troops there. He is defeated by Samus and then killed by Dark Samus.
  • Ghor: The cyborg hunter is corrupted on Elysia and used to command the troops there. He is defeated by Samus and then killed by Dark Samus.
  • Gandrayda: The shapeshifting hunter is corrupted on the Pirate homeworld and used to help command the troops there. She is defeated by Samus and then killed by Dark Samus.
  • Mogenar: A Boss, this giant war golem guards the Leviathan seed on Bryyo. It is armed with a groundquake and incorporeal hands, and its only weakness is the loss of the energy balls on its body.
  • Helios: A Boss, this robotic creature guards the Leviathan seed on Elysia. It can transform into a cloud of Swarmbots or a giant disc, during which its five weakpoints are revealed. Later, it becomes a humanoid figure.
  • Meta Ridley/Omega Ridley: This vicious dragon is Samus's archenemy. She first fights him on Norion while falling down a shaft. She later finds him guarding the final Leviathan seed, on the Pirate homeworld. He has flamethrowers, his claws and tail, and bombs at his disposal, but his mouth and chest are vulnerable.

Phazon Creatures

  • Phazon Nightbarb: More dangerous Phazon-corrupted Nightbarbs found on Bryyo. They attack anything, even larger targets.
  • Phazon Pillbug: Phazon-corrupted bugs found on Bryyo. They inhabit small tunnels and roll around inside them.
  • Phazon Metroid: Phazon-corrupted Metroids that suck the energy out of targets by latching onto their heads. They can also shoot electricity and become incorporeal as a result of their Phazon corruption.
  • Phazon Leech: Harmless creatures found in Elysia's Leviathan seed. They feed off of Phazon.
  • Phaazoid: Balls of pure Phazon found on planets whose Leviathan has been destroyed. They split in two when damaged.
  • Red Phaazoid: Rare Phaazoids that are red in color and are more powerful.
  • Liquid Phazon: Pools of living Phazon found in areas where there is heavy Phazon corruption. They can spawn Phazon Grubs.
  • Phazon Grub: Small Phazon-based creatures that are easily killed. They are spawned by Liquid Phazon.
  • Phazon Shriekbat: Phazon-corrupted Shriekbats found on the G.F.S. Valhalla. They dive bomb targets recklessly.
  • Phaz-Ing: Pools of living Phazon that can create a Phazon-based turret. Named after the Ing of Dark Aether.
  • Phazon Hopper: Phazon-corrupted Hoppers that are much more dangerous.
  • Jelsac: Sacs of Phazon that float around Phaaze.
  • Phazon Puffer: Phazon-corrupted Puffers found on Phaaze that suck the Phazon from other creatures and fire it back at enemies.
  • Tangle Weed: Phazon-corrupted weeds found on Phaaze that entangle small creatures.
  • Leviathan Infant: A Leviathan seed being grown on Phaaze.
  • Dark Samus: A pure Phazon-based being made from the remains of Metroid Prime. It looks like a corrupted version of Samus. Dark Samus creates the Leviathans on Phaaze and fires them at various worlds to corrupt them.
  • Aurora Unit 313: The Phazon-corrupted Aurora Unit stolen from the G.F.S. Valhalla. It is the final boss of the game in two forms: attached to the ground by a spinal cord, and floating freely. It is controlled by Dark Samus, and when destroyed, Dark Samus explodes and absorbs all Phazon in the galaxy.
Metroid Prime 3: Corruption
Preview Channel
Characters
Samus Aran - Dark Samus - Ridley - Rundas - Gandrayda - Ghor
Elements
Items - Creatures - Locations - Aurora Unit - Galactic Federation - Space Pirates - Phazon

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