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Erfworld Creatures

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Any creature capable of combat (including intelligent beings such as men or gobwins as well as creatures such as gwiffons or spidews) is a "unit".

Unit Mechanics

The overlord of a city sets production orders for units, allocating funds and specifying the desired unit types. After a certain number of turns (depending on the unit type; in general, more powerful ones take longer), the desired unit pops into existence as a full-formed adult, with basic skills and knowledge already in place.

Units can "level up" and improve their abilities as a result of victory in combat.

Unit Types

(NOTE: Many of the entries will contain major spoilers for the story.)

Doombats

Dwagons

Blue
Brown
Green
Pink
Purple
Red
Yellow

Elves

Altruist
Eager
Lofty
Luckless
Shady
Schlemiel
Superfluous
Tardy
Woodsy

Golems

Acid Rock
Cloth
Crap
Hard Rock
Metal
Soft Rock

Gobwins

Gumps

Gwiffons

Hobgobwins

Knights In Stanley's Service

Marbits

Men

Orlies

Sourmanders

Spidews

Tchotchkes

Twolls

Uncroaked

Unipegataurs[1]

Notes/References

  1. name stated at [1]

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