The G-virus must be injected into a subject; it cannot be transmitted in any other way. A Fort Save is required after the injection (DC 20), upon success the body completely ingests and adapts to the new genetic material within the G-Virus, thus gaining +6 to Dex, +4 to Str & Con, +20ft. to Spd, Lighting Reflex and Blind Fight feats, and a special immunity to all other T-/G-virus type infection. If the body is wounded or harmed in anyway when the G-virus is injected (Birkin in RE2) the Fort Save is increased by 2 for every successful wound (# of attacks that dealt damage) upon failure of the Fort save the G-virus begins to mutate at an incredible rate, twisting the body's anatomy in wicked ways (Roll 3 times on the G-virus Random mutations table).
|12||Roll twice more|
Mulpitple Legs: Spidery legs spring forth from the torso granting a 10 feet speed increment to the creatures base speed.
Multiple Arms: A second pair of arms grows from the creatures shoulders.
Multiple Eyes: Id4 number of eyes sprout on random locations, the creature cannot be flanked.
Tentacle: The creatures gains ranged touch attack+5 up to 15ft. and a +2 to grapple checks.
Massive Growth: The creature grows one size category larger all stats. change accordingly.
Wings: The creature sprouts bat-like leathery wings a Fly speed of 40ft. with average maneuverability
Blade Claw: The creature grows a hideous claw which deals 1d8+Str with a +4 to attack.
Tougher Skin: The creature's hide thickens granting it a Damage Reduction of 2/--
Poisonous Spray: Inhaled (DC 15), Primary 1d6 Con damage, Secondary 1d6 Con
Acid Spit: Ranged Touch attack+5 deals 2d6 damage
Bone Spikes: The creature's skeleton breaks though the skin creating a spikes all over its body, deals 1d6 damage when grappling and any melee attack must make a Reflex Save (DC15) or take 1d4 damage.
Roll twice more: Roll again on the Table and roll one more, to get 2 mutations.
Type changes to B.O.W.
HD: Increase to d12
AC: as base
Attacks: As base
Special Attacks: Controlled Mutation
Special Qualities: Immunity to all disease and G/T Virus, Fast Heal 2 Hp/per round
Face/Reach: As base
Saves: As Base
Abilities: +4 to Str & Con, +6 to Dex
Skills: As Base
Feats: Alertness, Combat Reflexes, Dodge, Improved Initiative & Lightning Reflex
Controlled Mutation: Anyone with the G-Virus template can make a Fort Save (DC 15 + the number of mutations grown) as a Full-round action that provokes an attack of opportunity, to gain a mutation from the G-virus random mutation table.
Remember this template can only be added if the character succeeded the G-virus Fort Save.