WARNING: This Page is Currently Under Construction!
There are various buildings available to you in the game, though at first you are restricted to constructing only what is within your specific Class. What lies here after are the the Buildings you may construct at the beginning of the game; sorted by the Class that may build them. I will give various info on the buildings as I come across them, such as what it produces and roughly when. This info will take some time for me to achieve so please, be very patient with me.
Craftsmen[]
- Brickery (Renaissance)
- Stonecuttery (Renaissance)
- Stonemason Hut (Renaissance)
Patron[]
- Fisher Shack (Pirates of the European Seas)
- Fishing House (Pirates of the European Seas)
- Smoke House (Pirates of the European Seas)
- Windmill (Renaissance)
- Orchardist (Renaissance)
Scholar[]
- Pesthouse (Pirates of the European Seas)
- Infirmary (Pirates of the European Seas)
- Hospital (Pirates of the European Seas)
- Pawn Broker (Renaissance)
- Money Lender (Renaissance)
- Bank (Renaissance)
Rogue[]
- Pirate Haven (Pirates of the European Seas)
- Pirate Nest (Pirates of the European Seas)
- Pirate Fortress (Pirates of the European Seas)
- Vagabond Camp (Renaissance)
- Juggler Camp (Renaissance)
- Travelling Folks Camp (Renaissance)
- Pub (Renaissance)
- Shebeen (Renaissance)
- Hedge Tavern (Renaissance)
- Mercenary Quarters (Renaissance)
- Mercenary Castle (Renaissance)
- Mecenary Fortress (Renaissance)
Misc. Buildings[]