Generic Archer
From Scratchpad
The Fighter version of the Ranger's Archer kit. No race or alignment restriction, free to dual-class as human and to compensate for the lack of Ranger abilities you get to Specialise in melee weapons.
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[edit] Description
The generic archer is the epitome of skill with the bow. He is the ultimate marksman, able to make almost any shot, no matter how difficult. To become so skilled with the bow, the archer has had to sacrifice some of his proficiency with melee weapons and armor.
Traditional missile weapons are slings, short bows, long bows, darts and crossbows.
[edit] Special Abilities
- +1 to hit, and +1 to damage with any missile weapon for every 3 levels of experience.
- Every 4 levels he gains the ability to make a called shot once per day. When he activates this ability, any shot made within the next 10 seconds is augmented in the following manner (according to the level of the archer):
4th level: -1 to THACO of target
8th level: -1 to save vs magic of target
12th level: -1 to strength of target
16th level: +2 bonus to damage
[edit] Restrictions
- Can only specialize in melee weapons; he may never obtain mastery.
- Cannot wear any metal armor.
[edit] Notes
Part of Weimer's Tactics mod.
