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Genesis will contain a fairly realistic weather system. As the planet rotates, various geographical areas get the correct amount of light, so it can be daytime on one side of the planet and night on the other. The amount of sunlight a place gets affects the heat, and hence the humidity and wind flux of the area. Laws of thermodynamics and meteorology are used to create a somewhat abstract, but functional weather system. Altitude affects wind flow (mountains can block wind and fog, for example). Any form of weather that is experienced on Earth can be experienced in Genesis. The weather system may not be fully implemented until later, as it is not completely necessary to the functionality of the game.