Freshwater Fjords and Forests
Hordelanders travel to other provinces to trade in steel, hides, and tamed beasts. The Hordelands lie to the north west of Om Amarna, above the Nasun River and the great freshwater lakes from which it feeds.
Dwarves and humans from the Hordelands look decidedly Germanic, with blond hair, thick beards, heavy builds, and wild tempers. Hordelander society celebrates war and their primary god is the Bear God. Hordelanders enjoy long chants and lays, and are among the best slayers of undead.
Hordelanders are seen as barbaric by their southern neighbors, though they actually have highly developed certain areas of their complex culture. Their clothing is made up of furs and thick spun knits, suited for their harsh climate, but considered crude by other standards. The bitter cold of the area greatly impacts their culture, because much energy must be focused on surviving the winter. Their primary exports are raw materials. The Lenthinari rarely see a Hordelander who is not arrived in Lenthinar to sell some material to be made into finished goods, or as mercinaries. For their reputation for ferocity, martial prowess, and loyalty, the emperor's bodyguard, the Varangian Guard, is made up entirely of Hordelanders.
Politics and Geography
While southerners see Hordelanders as a single mass, their politics is actually quite complex.
Vilkinaland contains Götaland and Svealand, with Hunaland to the north, and the Åland Islands to the east. Hunaland borders Bjarmaland to the east.
Hreidgotaland is the name of the peninsula containing Noreg, Hålogaland, Trøndelag, Troms, Gothiscandza, and the Islands of Svalbard to the west.
Sutherland, Seaxascandza, Himmerland, Djursland, the Sjælland Islands, Lýthveldith Island, Island of Færeyjar, and the Island of Kalaallit Nunaat are all considered part of Jyllmark.
The Island of Færeyjar, Lýthveldith Island, and the Island of Kalaallit Nunaat compose the Rigsfællesskabet.
Under the Empire, each of these nations is ruled by a Jarl.
Hordelanders nearly always export only raw materials. Their finished goods are traded among themselves. They are the main consumers of Glain wool, and their two other main imports are cloth and grain.
Hordeland life evolves around three things: the forest, the water, and the rock. The people live at the edges of the forest, harvesting timber and hunting forest game, but the deep forest is considered too dangerous to penetrate. Otso, the bear god, was considered the king of the forest.
If a bear had to be killed, a sacred ritual of Peijainen was held, and the bear's spirit in the form of its skull remained in a sacred clearing which was upkept, and people would bring expiatory and tributory gifts to it.