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There are twenty different levels of security in Exodus3000. Each level is represented by a single weapon name, although other security items of similar power level may be substituted in reference.
|Level 1||200 MD||1 Scout|
|Level 2||325 MD||2 Scouts|
|Level 3||450 MD||3 Scouts|
|Level 4||575 MD||4 Scouts|
|Level 5||800 MD||5 Scouts|
|Level 6||1750 MD||6 Scouts|
|Level 7||2500 MD||7 Scouts|
|Level 8||3000 MD||8 Scouts|
|Level 9||3500 MD||9 Scouts|
|Level 10||5800 MD||10 Scouts|
|Level 11||? MD||11 Scouts|
|Level 12||? MD||12 Scouts|
|Level 13||? MD||13 Scouts|
|Level 14||? MD||14 Scouts|
|Level 15||? MD||15 Scouts|
|Level 16||? MD||16 Scouts|
|Level 17||? MD||17 Scouts|
|Level 18||? MD||18 Scouts|
|Level 19||? MD||19 Scouts|
|Level 20||? MD||20 Scouts|
Intelligence is used in the evalutation of targets for attack. When a player comes across a homestead or settlement that they wish to target, Intelligence is used to scout the target. The Intelligence of the attacker is compared to the Security of the defender and the highest attribute wins, with ties being resolved randomly. If the attacker wins, the defender's Defense is revealed, while if the defender wins, it remains a secret.
|Statistics||Weapons | Defense | Intelligence | Security | Radar|
|In-game Elements||Homestead | Settlements | Outposts | Volcanoes | Ruins | Craters | Plains | Dunes|
|In-game Locations||Earth | Mars|
|Rules and Regulations||Basics | Payouts | Special Prizes | Purchases | Alliances|
|Top Ten Players||slyfox | lomaxmd | eddymac | brutal | faxfox | RickDN | Algonquin723 | nicennaughty | Hitman | melanielv73|
|Official Website||Official site|