A New Challenge


It might be a little late considering we have 3 new adventurers in the quest, but fsa, can I join with a RM? I've been hanging around these boards since Pravoka I, and I think I have an idea for a somewhat 'unique' RM. (You'd have to let me give the small backstory I have before sending me to an arena or fight...) If things are too crowded, that's completely fine...I've very much enjoyed simply reading these threads!


[Certainly. Very glad to have you aboard. Simply provide a name and back story and I will move you into your intro quest -- perhaps even integrate it with the current set of newcomers, so if you could end your back story in the Pravoka region or sometime in the recent past, that'd be ideal. =) With your entry, I will close the game temporarily until everyone gets settled in a bit.]

Dano, the RM

Dano is the only child of a family that lives deep in the forests near Pravoka. His parents are very poor...they never went to magic school and couldn't afford to send their son there, either. In fact, nobody in his family could read (not that they needed to read in the woods...). They had little in the way of mechanical gadgets, again a product of their poverty. They were good parents, though...his mother taught him the importance of friendship and family, and his father taught him how to defend himself with swords and sticks. Growing up, Dano would listen intently to stories of his ancestors and their ability to c.ast many, widely-varied magic spells. On the day of his 25th birthday, Dano expressed his desire to go into the countryside and see what type of income he could get on his own, with the hopes of helping out his family as well. His parents relented, only after Dano's promise to keep them in his heart at all times...

(Dano is a smart young man who was never taught to read. Therefore, if he purchases/stumbles across a spell, he can't cast it until he sees an ally cast the same spell first (he "learns" it by listening, not reading). Also, since he's never seen anything more complicated than simple woodsman tools, Dano will *almost* never figure out how to use magical items to cast spells. Perhaps as he gains more INTelligence, he might be able to learn things on his own, but not now.)


He watched with his employer, the Mohawk Man, from the treeline. 17 pirates were currently assailing the transporters of a shipment very important to the Mohawk Man. Dan had been hired to ensure the safety of the cargo even "at the expense of the peons carrying it." Though he knew not why he was selected, he was eager to test the capabilities of his newly provided legion. Turning backwards, he smiled inwardly as four wizard imps, wearing specialized collars, were to obey his every command. He understood more were in process of assembly and being tested on wolves in Cornelia. "Here is your 1000g. Go now and unleash the fury of your minions." Dano obliged his employer and moved into battle. Neither did he wear any weapons or armor, nor did he know any spells. It was up to his delegatory prowess.

[Battle begins. Targets PIRATE123456789. Please enter commands for yourself and your four WzIMP army. You are in position five of the party which means you can be hit, albeit rarely. Each WzIMP has one charge of FIRE and one charge of LIT, as well as normal attacks at their disposal.


Dano and his army of WzImps approached the group of Pirates. "That Mohawk Man really must want to protect that shipment...having 4 WzImps by my side AND 1000G is nice, but I could've really used some armor or a weapon. If he's not going to give me equipment, then why doesn't he lead the WzImps into battle?" Dano wondered. Dano couldn't think of any other reason to distrust the man with the bad hair, but his claims that the imps could attack using fireballs and lightning bolts seemed far-fetched. If he *was* telling the truth, then each WzImp should be able to take out a pirate without any problems. Dano prepared to get his fists dirty, and he began to direct his 'allies' into battle...

Round 1

WzIMP2: Casts Lit on PIRATE2 for 30. Terminated.

PIRATE9: 1-Hit 7-Damage None against WzIMP2

WzIMP1: Casts Fire on PIRATE1 for 34. Terminated.

Dano: Misses against PIRATE5

PIRATE4: 1-Hit 1-Damage None against WzIMP2

PIRATE5: 1-Hit 3-Damage None against WzIMP1

WzIMP4: Casts Lit on PIRATE4 for 14. Terminated.

PIRATE8: 1-Hit 3-Damage None against WzIMP2

WzIMP3: Casts Fire on PIRATE3 for 20. Terminated.

PIRATE7: Misses against WzIMP2

PIRATE6: 1-Hit 7-Damage None against WzIMP3 [Dano 30/30. Please enter your command for round two. PIRATE56789 remain.]


Dano lunged to strike at one of the pirates when he was suddenly blinded by several bright flashes. He completely missed his target and took a while to regain his senses. After what seemed to be an eternity, he realized that the WzImps actually did shoot fire and lightning at the enemy group, each killing a pirate instantly. "That Mohawk man was telling the truth..." thought the surprised RM. Dano wasn't touched in this round of fighting, and his mind-controlled army was still in good shape. He liked his chances now...unless the group of pirates decided to concentrate their attacks on him or a WzImp, there wouldn't be any loss of life. Dano ordered everyone to save their magic in case of an ambush, instead attacking the pirates with melee strikes instead.

Round 2

Dano: 1-Hit 10-Damage against PIRATE5. Terminated.

WzIMP1: Misses against PIRATE6

PIRATE7: Misses against WzIMP1

WzIMP3: 1-Hit 14-Damage against PIRATE8. Terminated.

PIRATE9: Misses against WzIMP2

PIRATE6: 1-Hit 8-Damage against WzIMP2

WzIMP2: Misses against PIRATE7

WzIMP4: 1-Hit 11-Damage against PIRATE9. Terminated. [Autobattle]

Dano: 1-Hit 6-Damage against PIRATE7. Terminated.

PIRATE6: 1-Hit 6-Damage against WzIMP3

WzIMP1: 1-Hit 15-Damage against PIRATE6. Terminated.

Victory: Party members gain 180 experience and Dano gains 450 gold

[See universal newcomers message]

Continue to Gimme My Treasure

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