Knight Templar
From Scratchpad
This is a kit for the Paladin.
Contents |
[edit] Description
Sworn to the defense of a temple site, the templar is a holy warrior blessed by his deity with combat prowess and great endurance. He bears his deity's favored weapon into battle and fights hir deity's enemies without question or hesitation. In addition to defending the temple itself, a templar may be charged with additional duties, including a campaign to attack foes on their own home ground.
[edit] Special Abilities
- Gain 2% resistance to all types of melee and ranged attacks, due to their exercise in combat tactics at levels 1,4,7,10,13,16,19,22.
- Gain a +4 to the Save vs Spells save at level 1.
- Gain the "Bull's Strength" Ability at level 10: Character gets an additional 1d4+1 Strength for 20 seconds.
- Gain the "Smite Infidel" Ability at level 12: The Templar gets +4 to hit and inflicts maximum damage. Lasts only for 5 seconds.
- May choose to be either Lawful Good or Lawful Neutral. In either case, however, the Templar still has to keep a high reputation or fall from Grace.
[edit] Restrictions
- No Lay on Hands Ability.
- Must have 16 minimum Strength.
[edit] Dual-classing
Not allowed.
[edit] Notes
Part of the Warrior Kitpack mod.
