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Kyrun

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Description

Kyrun "Swiftfoot" Boerigson, male human Rog3/Ftr10 (Adventurer): CR 13; medium humanoid (human); HD 10d10 + 3d6 + 39; hp 104; Init +9; Spd 30 ft.; AC 27 (Dex +7, Bracers +6, ring +1, +3 amulet of natural armor), Touch 18, Flat-footed 10; Base Atk Bonus +12/+7/+2; Grapple +16 (Base +11, +5 str);

  • Atk two longswords +18/+13/+8 (+12 base, +5 str, +2 greater weapon focus, +3 swords, -4 two-weapons), primary hand damage 1d8+10 (+5 str, +3 magic, +2 weapon spec.) off-hand damage 1d8+7 (+2 str, +3 magic, +2 weapon spec.)
  • Atk longsword/dagger+4 +20/+15/+10 +21/+16/+11 (as above, but -2 to hit for light weapon, dagger is +4 not +3), primary hand damage 1d8+10 (+5 str, +3 magic, +2 weapon spec.) off-hand damage 1d4+6 (+2 str, +4 magic)
  • Atk single two-handed longsword +23/+18/+13 (+12 base, +5 Str, +2 greater weapon focus, +3 swords), damage 1d8+12 (+7 str, +2 weapon spec., +3 swords);

SA sneak attack +2d6, trapfinding, trap sense +1; evasion; SQ extra skills, feats, no favored class; AL NG; SV Fort +12 (+1r, +7f, +3 con, +1 cloak), Ref +15 (+4r, +3f, +7dex, +1 cloak), Will +5 (+1r, +3f, +1 cloak); Str 17 (21 with belt), Dex 20 (24 with gloves), Con 16, Int 16, Wis 11, Cha 12. Height 5 ft. 10 in.; Weight 165 lbs.; Age 19 (appears 20), Experience Points 80,419.

Skills and Feats

Max 16 ranks C, 8 ranks cc. 72 (Human, Rog1-3), 59 (Human, Ftr1-10)

  • Balance +19 (+7 Dex, 12 ranks)
  • Climb +20 (+5 Str, 15 ranks)
  • Disable Device +8 (+3 Int, 5 ranks)
  • Escape Artist +10 (+7 Dex, 3 ranks)
  • Hide +16 (+7 Dex, 9 ranks)
  • Intimidate +5 (+1 Cha, 4 ranks)
  • Jump +12 (+5 Str, 6 ranks)
  • Listen +10 (10 ranks, payed double for 2)
  • Move Silently +15 (+7 Dex, 8 ranks)
  • Profession (seaman) +3 (3 ranks)
  • Ride +7 (+7 Dex, 0 ranks)
  • Search +12 (+3 Int, 9 ranks)
  • Slight of hand +9 (+7 Dex, 2 ranks)
  • Spot +12 (12 ranks, payed double for 5)
  • Tumble +17 (+7 Dex, 10 ranks, payed double for 7)
  • Swim +11 (+5 Str, 6 ranks)
  • Use rope +7 (+7 Dex, 2 ranks)

3rd level rogue: 12 skill points (5 in disable device, 2 in search, 2 in spot, 2 in move silently, 1 in hide)

Feats and Special Abilities

1 (normal); 1 (human); 3 (lvl3, lvl6, lvl9); 5 (Ftr1, Ftr2, Ftr4, Ftr6, Ftr8, Ftr 10)), 1 12th;

  • Dodge (+1 to AC from a named attacker)
  • Mobility (+4 dodge bonus to AC when moving through threatened spaces)
  • Combat Expertise (can increase AC by up to 5, taking away from to hit roll)
  • Spring Attack (can move both before and after an attack)
  • Whirwind attack (Can attack all adjacent opponents in a rond)
  • Improved Initiative (+4 to initiative)
  • Two-weapon fighting (penalty reduced to -2 for primary, -6 on off-hand)
  • Improved Two Weapon Fighting (1 extra attack with off-hand at -5)
  • Weapon Focus (Longsword, +1 to hit)
  • Weapon Specialization (longsword, +2 to dmg)
  • Greater Weapon Focus (longsword. stacking +1 to hit)
  • Greater Two-Weapon Fighting (1 extra attach iwth off-hand at -10)

Special Abilities: Sneak attack +2d6, trapfinding, trap sense +1 (to AC and reflext saves), evasion

Special Qualities: human qualities (+1 feat at 1st level, +4 skill points at 1st level, +1 skill point per level)

Proficiencies: Proficient in all simple and martial weapons and with all armor and shields.

Languages: Human, elven, halfling, dwarf

Equipment

Magic Items

  • Sorilya (the bitch) Sending Stone
  • Naruloki "Fire Dragon", in jeweled scabbard.
    • Single weapon against cold-dwelling +23/+18/+13 damage 1d8+12 + 2d6 (+14 two-handed)
    • Dual-weapon against cold-dwelling +19/+14/+9, damage 1d8+12/9 + 2d6
  • Khelekruloki "Ice Dragon"
    • Single weapon against fire-dwelling +23/+18/+13 damage 1d8+12 + 2d6 (+14 two-handed)
    • Dual-weapon against fire-dwelling +19/+14/+9, damage 1d8+12/9 + 2d6
  • Dagger +4
  • Belt of Giant Strength +4 (25,000)
  • Bracers of Armor +6 (+6 armor bonus to AC)
  • Gloves of Dexterity +4 (+2 to AC)
  • Amulet of Natural Armor +3 (+3 to AC, 18,000 gp)
  • Ring of Protection +1 (+1 deflection to AC)
  • Cloak of Resistance +1 (+1 to all saves)
  • Ring of Jumping (inactive)
  • Ring of Spell Turning (only directed atks and no ranged touch, dm rolls 1d4+6 spell levels are affected)
  • Potions of Darkvision, Haste, Heroism, Neutralize poison, Invisibility, Hiding (x2), Hide from Undead (x3), Cure Moderate Wounds, Remove Fear (x2), potion of Lesser Restoration (x4)
  • 4 Potions of cure serious wounds 3d8+5
  • Boots of the Winterlands (travel across snow at normal speed leaving no tracks, half speed across horizontal slippery ice, endure elements)

Bag of holding

Weighs 15lbs, holds 250 lbs.

  • Encounter (Each Knight of Steel) 5 Longwords (faint) 20 lbs total, 5 Cloaks (faint) 5 lbs total, something magical in a belt-pouch, 5 magical rings (faint)
  • Encounter (Each Knights of Storm) 2 rings (faint), 2 longswords (faint) 8 lbs total, cloak (faint).
  • Encounter (Drapier) 1 heavy steel shield (faint), 1 ring (faint).
  • Encounter (Knights of Steel on road, 26th of Or’Raleno) 40sp, 100gp, 30pp. The mint of the coins is Tarek in origin.
  • 207 gp (Kyrun's own)
  • Masterwork "jagged" bastard sword found by Crap Dragon during session 35.
  • Sack of 1000gp (Session 35 crap dragon treasure)
  • Pouch contains Diamond, Bloodstone, jade, moss agate, star ruby, black pearl, violet garnet, b;ue quartz, obsidian, blue star sapphire, very large blue diamond, aquamarine, azurite (Session 35 crap dragon treasure)

Items Carried

  • jeweled scabbard, longbow, quiver 20 arrows, 4 throwing daggers, orpheous daggers (???), Backpack (fish hook, 30 ft. fishing line, flint & steel, grappling hook, wineskin), broach of the Myste, small beltpouch (thieves picks and tools), large beltpouch (empty), 7 day of rations (purchased while in Balance.)
  • Longsword from Session 25, from Kerek Captain.

Khelekroch

Warhorse, Heavy Large Animal

  • large sack (black darksuit, explorer's outfit)
  • 50 ft. hemp rope
  • silver longsword
Hit Dice 4d8+12 (30 hp)
Initiative +1
Speed 50 ft. (10 squares)
Armor Class 15 (–1 size, +2 Dex, +4 natural), touch 10, flat-footed 13
Base Attack/Grapple +3/+11
Attack Hoof +6 melee (1d6+4)
Full Attack 2 hooves +6 melee (1d6+4) and bite +1 melee (1d4+2)
Space/Reach 10 ft./5 ft.
Special Attacks
Special Qualities Low-light vision, scent
Saves Fort +7, Ref +5, Will +2
Abilities Str 18, Dex 15, Con 17, Int 2, Wis 13, Cha 6
Skills Listen +5, Spot +4
Feats Endurance, Run
Environment Temperate plains
Organization Domesticated
Challenge Rating 2
Advancement
Level Adjustment -

Background

Worships ["Azzriana"], under pressure from his mother-in-law.

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