Hunter 121 α (Alpha)
Medium size Mutant B.O.W.
HD: 8d10+24 (72Hp)
Def: 19 (+4Nat. +5 Dex)
Attacks:Claw +12 (1d6+4)
Full Attack: 2Claws +12 (2d6+4)
Face/Reach: 5ft. by 5ft./ 5ft.
Special Attacks: Leap Attack, Vorpal Claws
Special Qualities: Scent, Special Weakness, Infectious, B.O.W. traits
Saves: Fort: +9, Ref +7, Will +3
Abilities: Str 18, Dex 20, Con 16, Int 3, Wis 12, Cha 6
Skills: Jump +14, Listen +8, Spot +8, Swim +14, Survival +11
Feats: Power Attack, Leap Attack, Multi-attack
Leap Attack(ex): The Hunter can combine a jump with a charge against an opponent if it covers at least 10ft. of horizontal distance with its jump and ends the jump in a square that threatens its target thus doubling the extra damage dealt by the use of the Power Attack Feat.
Vorpal Claws (ex): A Hunter’s claws have the vorpal weapon ability. A Hunter can also instantly behead a creature it can coup de grace.
Special Weakness (ex): Since a Hunter is a genetically engineered “super-predator” a failsafe countermeasure was developed given its dangerous nature. The MA121-Alpha series of Hunter’s have a specific aversion to strong corrosive materials, such as acids or liquid nitrogen and thus take double damage from these or similar sources.