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Factions

Currently, there are two factions, or nations, in the game. These two factions are at war with each other and as such, players from one faction are unable to "talk to" members of the opposing faction. Both fight in the contested zone known as "Rear Land", where members from one faction can freely hunt members of the opposing faction in PvP battle. There will eventually be a third, though not much information is available on this new nation.

(Please note that while the kingdom names are correct, I'm adding a bit of my own twist to them to compensate for poor translations. Also, if any of my information is incorrect, please help out by either correcting it, adding to it, or just letting me know what to change so I can do it. Thanks.)



Republic of Rogwel, Technological Marvel of the World

The Republic of Rogwel was once a kingdom. However, a corrupt king caused their nation to decline. They have since changed into a republic, and have begun to recover. Each town is governed by one person, called a Maestro. These Maestros convene frequently to discuss the direction the nation is heading in, and decide what to do to guide them to glory. The Rogwel Republic is commonly referred to as the "Kingdom of Iron", mainly due to the fact that they hold machines and modern technology in extremely high regard. Their nation's leader, called the "Master of Maestros", is named Putaten. Citizenry is made up mainly of Poms, who use their skills to help advance their nation's technological level.


Classes:

Fighter Classes -

Weapon Master -

This is the "Damage Dealer" of the Rogwel Fighter classes, focusing more on strength and weapon skills than on other skills. They can wield 2-handed blunt weapons and spears, 1-handed blunt weapons with a shield, or dual-wield 2 1-handed blunt weapons, and can wear heavy armor.

Defender -

This is the "Tank" of the Rogwel Fighter classes, focusing more on stamina and defensive skills. They have some healing and support skills, and can wield 2-handed blunt weapons, wield a 1-handed blunt weapon and a shield, or dual-wield 1-handed blunt weapons, and can wear heavy armor.


Mage Classes -

Rune Caster -

This is the more traditional of the two Mage classes for Rogwel, focusing on debuffs and magical attacks. They can wield 2-handed staves, and wear robes for armor.

God-Caller -

This is the Rogwellian Summoner class. Their skills focus mainly on their summonable creatures (a melee and a ranged), and on healing and support magic. Again, they can use 2-handed staves, and also wear robes for armor.


Rogue Classes -

Tracker -

This is the more "ranged-oriented" of the two Rogue classes, focusing on skills with a bow. They also have the ability to tame wild pets and use them in battle. They can wield all types of swords, dual-wield 1 handed swords, or 2-handed bows, and can wear light armor.

Shadow Walker -

This is the more "traditional" of the Rogue classes, specializing in sneak attacks and poisons. They can wield all sword types, dual-wield 1-handed swords, and wear lgiht armor.


Crafter Classes -

Artifact Maker -

These guys make weapons and armor for the frontlines. They can wield all sword types (including dual-wield), and wear heavy armor.

Animator -

This is the engineer type of class. They make guns, bombs, anything that isn't a traditional blacksmith job. They can also wield all sword types (including dual-wield), and also wear heavy armor.


Kingdom of Elerd, Nation of Mystics

The Kingdom of Elerd worships gold dragons, and has an extensive focus on the magical arts. Their ruler is an elf named Graseydian. Because their civilization focuses mainly on magic and the arcane, they view the Rogwel Republic as a blight upon the land, people who look to technology to do what they cannot do on their own. Elves make up a majority of the kingdom's populace, as their magical nature draws them to this place.


Classes

Fighter Classes -

Warrior -

Warriors are the Damage Dealers of the Elerd Fighter classes. Warriors are more akin to a "Spell Knight", or a "Dark Knight", in the fact that they can cast some attack magic in addition to their weapon skills. They can use all types of blunt weapons (including dual-wield) and spears, and can wear heavy armor.

Paladin -

Paladins are the Tanks of the Elerd Fighter classes. They have the ability to summon creatures to help them fight, and focus more on defensive skills than the Warrior class. They can use all types of blunt weapons (including dual-wield), and can wear heavy armor.


Mage Classes -

Wizard -

This class focuses on debuff skills and magical attacks. They can wield 2-handed staves, and wear robes for armor.

Summoner -

They can summon creatures to fight alongside them in battle, and also have healing and support skills. They can wield 2-handed staves, and wear robes for armor.


Rogue Classes -

Ranger -

This class has the ability to tame wild animals and use them as pets in battle, and focuses on bow skills. They can use all types of swords (including dual-wield) and bows, and can wear light armor.

Assassin -

Despite the name, this class actually has some healing skills, although they still are a class based on sneak attacks and the like. They have the ability to wield all sword types (including dual-wield), and can wear lgiht armor.


Crafter Classes -

Smith -

These guys make weapons and armor. They can wield all sword types (including dual-wield), and wear heavy armor.

Engineer -

This class makes guns, bombs, and other machine-related items. They can wield all sword types (including dual-wield), and can wear heavy armor.


Calsetes 14:22, 23 May 2008 (UTC)

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