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Oozemaster

From Scratchpad

This is a kit for the Druid.

Contents

[edit] Description

Seeping out of every crack and crevice in the dungeon is some foul, monochromatic substance that adventurers wish wasn't there. Just when they get around the yellow mold, green slime drips from the ceiling. Quite often, such abominations well up naturally, but occasionally they are placed by a more deliberate hand--that of the oozemaster.

The oozemaster is not a class for stable individuals. It involves relating one-on-one with things that relate to nothing at all. Unlike the kindred creatures of most druids, the oozemaster's charges have nothing to say. No one has yet developed a Speak with Ooze spell--or if someone has, the oozes haven't responded. Given that oozemasters exude everything but confidence, most of them have few sentient friends and even fewer guests. Thus, they tend to gibber and talk to themselves a lot.

There are, however, substantial rewards to pursuing the path of the oozemaster. As their powers develop they find themselves taking on many of the characteristics of their favored creatures, although they become increasingly alien of mindset and find it harder to relate to others. By this point, though, they tend not to see this as much of a disadvantage.

[edit] Special Abilities

  • 'Paralytic Touch' once per day per 5 levels: Identical to 2nd level arcane spell Ghoul Touch.
  • Level 5: Immune to poison
  • Level 7: Can shapeshift into mustard jelly 3 times per day.
  • Level 9: Immune to acid.
  • Level 11: Immune to disease.
  • Level 15: Immune to blindness, sleep, paralysis, stunning and critical hits.

[edit] Restrictions

  • No access to spells from the spheres of animal or plant.
  • No other standard druidic abilities (shapeshifting, resistances).
  • -1 Charisma at levels 1, 5, 7, 9, 11 and 15.

[edit] Mods

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