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Intermissions

Unnamed Intermission #1 (from Pac-Man)

Pac-Man leads Blinky to the left. After both of them exit, Blinky comes back to the right as a blue ghost. Much to his misfortune, he gets chased by a freaking huge Pac-Man. (Played after round 2)

Unnamed Intermission #2 (from Pac-Man)

Once again, Pac-Man gets chased by Blinky across the screen. However, Blinky anxiously hits a nail on the ground and his clothing tears off a little, stuck to the nail. Blinky, who has his leg now completely bare, looks at the nail, and then rolls his eyes in embarrassment. (Played after round 5)

Unnamed Intermission #3 (from Pac-Man)

Once again, Blinky, who has his clothing all patched-up, follows Pac-Man to the left. Blinky meekly returns, crossing the screen to the right, appearing immediately undressed, and dragging his clothing on the ground behind him. (Played after rounds 9, 13, and 17)

They Meet (from Ms. Pac-Man)

Pac-Man leads Inky and Ms. Pac-Man leads Pinky. Soon, the two Pac-Men are about to collide, they quickly move upwards, causing Inky and Pinky to collide and vanish. Finally, Pac-Man and Ms. Pac-Man face each other at the top of the screen and a big pink heart appears above them. (Played after round 2)

The Chase (from Ms. Pac-Man)

Pac-Man and Ms. Pac-Man chase each other across the screen over and over. After three turns, they both rapidly run from left to right and right to left. (Played after round 5)

Junior (from Ms. Pac-Man)

Pac-Man and Ms. Pac-Man gradually wait for a stork, who flies overhead with a little blue bundle. The stork drops the bundle, which falls to the ground in front of Pac-Man and Ms. Pac-Man, and finally opens up to reveal a tiny Pac-Man. (Played after rounds 9, 13, and 17)

Unnamed Intermission #1 (from Super Pac-Man)

Pac-Man leads Blinky, Pinky, Inky, and Clyde to the right. When Pac-Man exits, the ghosts stop moving. Super Pac-Man comes high up to the left, the ghosts watch as Super Pac-Man flies over them and exits. (Played after round 2)

Unnamed Intermission #2 (from Super Pac-Man)

As a tribute to the first intermission from Pac-Man, a super version of Blinky chases regular Pac-Man off screen. After both of them exit, Super Blinky returns as a blue ghost and leads an extra-large Super Pac-Man eight times the normal size in pursuit. (Played after round 6)

Unnamed Intermission #3 (from Super Pac-Man)

Pac-Man gets chased by Blinky, Pinky, Inky, and Clyde off screen. Before Pac-Man makes it all the way, he simply vanishes, leaving the ghosts stunned and puzzled. As the ghosts look for Pac-Man, Clyde looks up and notices the extra-large Super Pac-Man falling down, anxiously scaring all four blue ghosts and squishing them flat. (Played after round 11, which is the third bonus round in the game)

Unnamed Intermission #4 (from Super Pac-Man)

The extra-large Super Pac-Man leads a pack of 32 ghosts, eight in each color to the right. After all 33 exit, four super blue ghosts cross the screen to the left and lead 32 regular-sized Pac-Men. (Played after round 16 and every fourth round thereafter)

Jr. Meets Yum-Yum (from Jr. Pac-Man)

Jr. Pac-Man walks out of the house and sees Blinky's daughter. Her name is Yum-Yum, having a tiny white ribbon on top of her head, who really loves Jr. Pac-Man for the first time ever. Blinky proceeds to kill Jr., then Ms. Pac-Man eats a giant power pill and chases Blinky and Yum-Yum away to rescue her son. (Played after round 1)

The Gift (from Jr. Pac-Man)

Jr. Pac-Man can't get the enchanting Yum-Yum out of his mind, so he meets her on a little bridge with a red balloon as a present the next day, he's so happy to see her as he gives her the balloon, but watching from behind nearby bushes is Blinky. (Played after round 3)

They Escape! (from Jr. Pac-Man)

Blinky jumps out of the bush and startles Yum-Yum into letting go of the balloon, as Blinky is ready to eat Jr., but once again, Ms. Pac-Man proceeds to come to rescue her son by distracting Blinky, who starts chasing her away. Jr. Pac-Man and Yum-Yum anxiously escape in the opposite direction, gaze into each other's eyes, and fall in their forbidden love, and then four little red hearts appear and begin to spin all around them. (Played after rounds 5, 7, and 9)

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