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Cerberus

Small size T-virus Mutation
HD: 2d12+3 (HP: 16)
Init: +3
Spd: 40ft.
Def: 17 (+4 Natural +3 Dex)
DR: 2/--
BAB/Grapple: +1/+5
Attacks: Bite +4 (1d6+2)
Face/Reach: 5ft. by 5ft. / 5ft.
Special Attacks: Rabid Charge
SQ: Ferocity, Infectious, Scent, Trip, Undead
SV: Fort+6 Ref+7 Will+1
Abilities: Str 16 Dex 17 Con -- Int 2 Wis 12 Cha 2
Skills: Listen +5, Spot +5, Survival +5 Swim +5
Feats: Toughness, Weapon Focus (bite)
CR: 2

Rabid Charge (Ex): A Cerberus suffers no penalties to AC for charging.

Ferocity (Ex): Cerberus are so fiercely aggressive in combat they continue fighting even when disabled or dying.

Improved Grab: When the Cerberus makes a successful bite attack it can automatically begin a grapple check.

Trip (Ex): A Cerberus that hits with a bite attack can attempt to trip the opponent (+1 check modifier) as a free action without making a touch attack or provoking an attack of opportunity. If the attempt fails, the opponent cannot react to trip the Cerberus.

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