Umbrella Mansion and Research Facility: Critical Locations
Mansion, Main Hall 1F and 2F
Mansion, Dining Room 1F
Mansion, West Office
Dimensions: 4 x 5 squares
A single bed is the centerpiece of this room, a chestnut colored armoire directly to the right of the door you enter, a desk on the opposite wall, and a closet to the right of it.
The bed's blanket is slightly rumpled, but otherwise appears untouched. A Search check DC 15 reveals a Beretta 92FS magazine on or beneath the bed.
The armoire is locked shut, and with a Disable Device DC 15, it opens up to reveal assorted men's shirts and sweaters.
The desk has a lamp turned on, a dated newspaper (August 1998), pens/pencils and a Search check DC 10 highlights an open journal on it's final days...a character that "reads" the entries is immediately attacked by the zombie (see below)
The closet has slanted openings for ventilation, though shining a flashlight doesn't reveal much inside until you draw upon it for a closer look...
A character that gets within 15 feet of the closet sets off the dormant zombie within. Roll for initiative, giving the zombie a +4 bonus for having remained hidden, and if the player wins, they may act normally. Otherwise, the zombie still bursts out 1 round later and attacks the character.
Mansion, Medical Storage Room
Mansion, Woodland Path to Old Cabin
Woodland Path, Old Cabin