West End

213,095pages on
this wiki
Add New Page
Add New Page Discuss this page0


West End was originally a frontier mining town. The Exeter Iron mine was an imperial project that began when chunks of Iron were found at the base of a small crescent shaped mine at the far western edge of Dimhold. Initial smelting showed the ore to be of good quality, and a delegation led by Sir Gregory Grimwar began immediately. Sir Gregory spent the better part of a year building a keep inside of the crescent of the mountain, and a boom town formed around it to provide needs to the miners. Parts of the forest to the west were cleared and a small farming community was set up. After initial clearing of rock began, and the first loads of ore were brought in, they found a problem. A vein of Cobalt had intermingled with the iron, creating an alloy. Current mining techniques did not allow for the smelting of this metal, named "blue iron" or "wolf iron". Dimhold officially abandoned the mine, but as this area had been granted to Sir Gregory Grimwar, he was allowed to remain in his keep and charged with ownership of the land of the crescent mountain. Sir Gregory, now advancing in years, decided to stay at Crescent mountain and make the most of his land and his people. He was well liked by the citizens who remained behind after most of the Innkeepers, prostitutes, tool sellers and other dark elements of a boom town abandoned West End

Five years ago a process was devised by a local alchemist for smelting and using wolf iron. The process was long and intensive, but got rid of the need for importing expensive iron ore. The smiths that had remained in West End now had more work than they could handle. Each smith refit his shop to be able to work with wolf iron, building hotter forges and more precise tools. About this time, the trade caravans from Dimhold stopped coming. A party was put together to pay a visit to the next town over, Landover. The party never returned. Three months later another party was put together and sent out. When they reached Landover they found it in ruins. Corpses lined the streets and fields. Most of these corpses belonged to the former residents of Landover, but many were different. These corpses all had blonde hair, which happened in the citizens of Dimhold one child out of five hundred. These foreigners had a dark tan to their skin, and were slightly shorter than the people of West End. They bore strange symbols on their gear, a yellow sun on a field of blue and red stripes. This symbol had never been encountered before, but all of the foreign corpses wore the remnants of well crafted and matching armor. Believing the place cursed, the party from West End returned with their sad news. Landover was Dubbed by the aging Sir Gregory as off limits, and it is rarely mentioned. Production of Wolf Iron increased, and new uses for it started to spring up.

Just four years ago, two delegations arrived in West End. The first was a band of the legendary Elves(WE) of the old kingdom. They were concerned about the deforestation of what they called the "old wood" to the west. This band of Elves(WE) was a nomadic tribe, and their entire tribe was not far from town. When the Elves(WE) learned of West End's new state of Isolation, they decided to help. The Elves(WE) moved into the town to stay. Fifty Elves(WE) came originally, and a few trickled in after that, leaving a good population of Elves(WE) to intermix with the Humans(WE) and Dwarves(WE) of West End. Finally a year ago several families who had settled as far south of the crescent mountain as they dared moved back to West End. They told tales of "dark figures" who had raided their farms, raped, robbed and murdered. No one reported harming or killing any of these people, who they called "darklings". Five Years after Wolf Iron was discovered, a party consisting of William Dreadbane, Benjamin Haight, Tavian Aidman, Anghoroth Aidman and Sage returned with word that another town had been found, called Redkeep. A pact was made to join the populations of these two towns in West End, which was more defensable.

While the Company of the Red Spear was lost, Redkeep's inhabitants fled Redkeep to take up residence in West end. A great wall was built of Blood iron to keep back the hordes from the town. Two and Three stories have been added to most houses. Being a landlord has become as profitable as farming or smithing. The smiths are working long days and sometimes nights to provide suitable weapons and armor for the newly trained militia. Conditions are crowded and crime is on the rise, but lawbreakers are harshly dealt with by Sir Amelio Rensin. While many still die in the frequent raids by the dark armies, life goes on as normally as it can. Redkeep has become a ruin, and scouts who manage to return from there report it a ruin filled with darkness and evil. A second Daystone was found in the mine of West End and put into place atop the keep. The Daystone of Redkeep was made into a weapon to keep back the forces of darkness.

The Dread War

In the 30 years since the Dread War much has gone on. Some of the citizens of Redkeep resettled, under the watchful eye of Firt Angorell. Some of the soldiers returned home with new wives, while others chose to stay in West End with their new families. A group of Dwarves(WE) made a pilgrimage to the Dwarven Fortress. Within 5 years, the Dwarven Fortress was rebuilt and resettled. It was named Anghor after the Half-Dwarf who first mapped and sketched it, Angoroth Aidman. In 24, Tavian Aidman formed the Aidman Academy for Alchemy and the Arcane. Since its opening, fourty students from almost every people have come to study the mystical arts in a place of safety and knowledge. Later that year, the Museum of Dwarven History opened in West End. The temple of Kinden Flourished, and found new members even beyond the converts from the All-Father's temple. A long and dangerous trade route was established to the Berezin people who remained to the south. Caravans often went missing, but those that returned did so with fine goods and tremendous wealth. In 40 AF, Sir Amelio Rensin at 60 years old formed a village council. The chief representatives from all 4 Temples, Dwarves(WE), Elves(WE), Berezin, West End and Redkeep were named to the council. An advisor from the Aidman Academy was admitted onto the council a year later. Two years later the Council voted to admit the leader of the Red Lancers as well.

Feaures and establishments

The Keep of West End
The Aidman Academy of Alchemy and the Arcane
The Red Lancers barracks
The Town Guard barracks
The Haight family cemetary
Jack's Tack supply store
The Jennings Tavern
The Exeter iron mines
The main branch of the Museum of Dwarven History

‘d20 System’ and the ‘d20 System’ logo are trademarks of Wizards of the Coast, Inc.
and are used according to the terms of the d20 System License version 6.0.
A copy of this License can be found at

Wizards of the Coast is a trademark of Wizards of the Coast, Inc. in the United States and other countries and is used with permission.

Open Game license

Also on Fandom

Random wikia