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With this spell you can decrease the "Fire" resistances of your opponent.
What its meant to do...
White-Hot vulnerability is to be used to to lower the fire resistances of the target.
- Level 1, Targets fire resistance is reduced by 5%.
- Level 2, Targets fire resistance is reduced by 8%.
- Level 3, Targets fire resistance is reduced by 10%.
- Level 4, Targets fire resistance is reduced by 13%.
- Level 5, Targets fire resistance is reduced by 15%.
The duration of the spell at all levels is 2 turns.
- No real bugs per se, but when you do look up the spell effects of a player it will say that it has given the player a resistance.
Is it useless?
In its current incarnation, unless it is maxed, yes. Even then, the spell costs 4AP.